In 2020, Blizzard released the Shadowlands expansion, which seemed like it might breathe life back into the non-classic version of WoW.
Nostalgic fans who pined to return to the “vanilla” days were able to do exactly that, and WoW Classic seems to have made a lot of people very happy. In 2019, World of Warcraft, the undisputed king of the MMORPG genre, launched the Classic version, which returned the game to an approximation of where it was when it launched back in 2004 (more specifically, it was based on the 1.12 version of the game, so it’s maybe more accurate to say that WoW Classic returned the game to where it was circa 2006). And in 2021, Final Fantasy XIV was very much in the right place at the right time. Oftentimes, the success of an MMORPG is based on the fact that it was in the right place at the right time. While developers have a good deal of control over the content of the game itself, their hands are somewhat tied when it comes to how people engage with that content. A mediocre MMO with an amazing community will outlive a fantastic MMO with a crummy community.Īnd community is a lot harder to cultivate than content. As a community-focused piece of entertainment, any MMORPG will live or die based on its community. This year, I’ve been able to run all of A Realm Reborn‘s pre-expansion raids without having to put together a group specifically for that purpose - enough people are still running these old raids that finding a pick-up group takes a matter of minutes.īut I would also argue that the “goodness” of an MMORPG isn’t always directly related to its success.
Square Enix has been really good at not just updating the game regularly, but updating it in ways that don’t make its older content feel outdated (a longstanding problem in the MMO realm). The thing is, Final Fantasy XIV is better now than it’s ever been. To put things into perspective here, A Realm Reborn was out for a month before Grand Theft Auto V launched. This game has survived not one but two console generation jumps.
Final fantasy game Ps4#
Final Fantasy XIV was available on the PS3 at launch (the PS4 wasn’t out quite yet), and it’s now on the PS5.
Final fantasy game Pc#
I mean, check out PC Gamer’s 2013 review to see how lukewarm the reception was (my own review, unfortunately, seems to have been lost to time).īut eight years is a long time - an eternity in the gaming industry. This was always a game with immense potential it just took a while for them to realize it.Ī Realm Reborn was enjoyable when it launched, but it wasn’t deep or robust enough to really carry a community the way an MMO should. I wasn’t able to compare it with the 2010 version, since I never actually played that version of the game, but it didn’t matter much, as it seemed that most players would be coming in fresh, just like I was.Īs much as I enjoyed my initial time with the revamped game, I couldn’t help but wonder, “Why did Square Enix put so much time and money into rebuilding this disaster of a game into something salvageable? Why didn’t they just throw in the towel?” Eight years later, we might have an answer. Three years deep into my games journalism career, and excited by the prospect of playing the game on consoles, I actually reviewed A Realm Reborn at launch. The game went through some major revisions and relaunched as A Realm Reborn in August of 2013. As a longtime fan of the Final Fantasy franchise (and someone who was just entering a career in video-game journalism), I was aware of the game at launch, but I avoided it because the word on the street was that it was bad… like, really, really bad.
Yes, when the game first launched, Minecraft was still in alpha, and The Elder Scrolls V: Skyrim wouldn’t be out for more than a year.
Final Fantasy XIV came out way back in September of 2010.